I am a 3D generalist and my specialization is rendering and animation with Autodesk Maya. I can do everything from rough sketches all the way to final rendered animation and everything in between; modeling, texture mapping, rigging, lighting and compositing. I take pride in tackling some of the toughest challenges of CGI but I haven't forgotten the importance of using a pencil as well. Whatever the project, I am always happy for the opportunity to practice my craft in collaboration with other artists, designers, game developers, directors, or anyone with an idea that needs to be visualized in 3D. Contact me and together we will bring your creative concepts to life!